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Sherlock Holmes (2009)

Genre
Action / Thriller
Written By
Michael Robert Johnson, Anthony Peckham, Simon Kinberg
Logline
When the serial killer Lord Blackwood rises from his grave, detective Sherlock Holmes and his trusted partner Watson set out to unravel the mystery of his reappearance. What they discover, however, is a far greater threat -- one that, if realized, could bring all of England to its knees...
Why break it down?
Boy, has it been a whirlwind of a summer. I've zipped around the world, watched some of my best friends get married, moved into a new place, and (perhaps best of all) read not one...but TWO of the best scripts I've ever read! Of course, however, there's been one little thing missing from it all: A ClassAct post :)

So after two grueling months of silence...I'm back, baby! This week's breakdown is particularly exciting because it tackles a genre we've yet to see here on ClassAct: The mystery script. And since you know I love me some summer tentpoles, what better way to re-kick things off than with a breakdown of Guy Ritchie's 2009 box office banger, "Sherlock Holmes?"

"SHERLOCK HOLMES" IS AN EXAMPLE OF A THREE-ACT MYSTERY SCRIPT, which can teach us about outlining complex puzzles for our protagonists to work through piece-by-piece. It can also teach us about writing CREATIVE SET PIECES, which is important for anyone hoping to sell a big-budget action script. And finally - though perhaps most importantly - "Sherlock Holmes" is a shining example of SNAPPY, EFFICIENT DIALOGUE, which is one of the toughest skills in all of screenwriting to master.

So read up, keep an eye out for the beats, and we'll look at the film's structure after the jump. (Click the [+] button for a summary of each scene.)

ACT I
00:00 - 06:45 (6.75 pages) [+] FLASH-BANG OPEN
06:45 - 11:30 (4.75 pages) [+]
11:30 - 15:45 (4.25 pages) [+]
15:45 - 19:15 (3.50 pages) [+] ⇡ ⇣ OPENING EXPOSITION
19:15 - 20:00 (0.75 pages) [+]
20:00 - 21:15 (1.25 pages) [+]
21:15 - 22:45 (1.50 pages) [+]
22:45 - 28:00 (5.25 pages) [+]
28:00 - 32:00 (4.00 pages) [+] INCITING INCIDENT
32:00 - 37:15 (5.25 pages) [+]
37:15 - 41:00 (3.75 pages) [+] PLOT POINT #1

ACT II
41:00 - 44:00 (3.00 pages) [+]
44:00 - 51:45 (5.75 pages) [+] ⇡ ⇣ FUN AND GAMES
51:45 - 55:30 (3.75 pages) [+]
55:30 - 58:00 (2.50 pages) [+]
58:00 - 59:15 (1.25 pages) [+] MIDPOINT REVERSAL
Midpoint
59:15 - 63:15 (4.00 pages) [+]
63:15 - 66:15 (3.00 pages) [+]
66:15 - 67:30 (1.15 pages) [+]
67:30 - 68:30 (1.00 pages) [+]
68:30 - 71:15 (2.75 pages) [+]
71:15 - 74:45 (3.50 pages) [+] ⇡ ⇣ ROLL DOWNHILL
74:45 - 77:45 (3.00 pages) [+]
77:45 - 79:00 (1.25 pages) [+]
79:00 - 86:15 (7.25 pages) [+]
86:15 - 87:30 (1.25 pages) [+]
87:30 - 89:00 (1.50 pages) [+]
89:00 - 91:00 (2.00 pages) [+] PLOT POINT #2

ACT III
91:00 - 95:15 (4.25 pages) [+]
95:15 - 100:00 (4.75 pages) [+]
100:00 - 108:00 (8.00 pages) [+]
108:00 - 114:00 (6.00 pages) [+] CLIMAX
114:00 - 116:15 (2.25 pages) [+]
116:15 - 120:30 (4.25 pages) [+] ⇡ RESOLUTION

Analysis
The beautiful thing about "Sherlock Holmes" is that mystery-wise, it provides all the necessary pieces to the puzzle, yet holds off on key information needed to fit those pieces together until the very end of the film. Which, if you think about it, is the perfect formula for a mystery-based blockbuster; it delivers that feeling of catharsis when the final mystery is explained, but skips over the mental exhaustion that comes with having to do all the heavy thinking oneself. Of course, in order to write something like this, YOU (the writer) are the one person on Earth who's actually required to do this heavy thinking.

So let's imagine it's 2006, and you've just been hired to write "Sherlock Holmes." (Congratulations! Have you named your new yacht? Care to throw a groupie or ten my way?) Plot-wise, a good place to start would be with a few basic questions:
• WHO IS MY VILLAIN? Lord Blackwood.
• WHAT DOES MY VILLAIN WANT? To take over the world.
• AND HOW'S HE GONNA DO THAT? By blowing up Parliament (so to speak).
With this, we know the ending of our film: In Act III, Sherlock Holmes will prevent Lord Blackwood from blowing up Parliament. This is the last thing that will happen -- the final step. From here, it might be helpful to come up with a first step. Of course, in true Sherlockian fashion, our writers start with a murder most foul:
• STEP 1: Holmes finds a murder victim.
• STEP 100: Holmes stops Lord Blackwood from blowing up Parliament.
See what I'm getting at? In a nutshell, the idea is that in order to write a script like "Sherlock Holmes," you need to first know the bad guy's entire plan, and then work backwards through that plan to figure out the 99 (or however many) steps your detective will take to figure it out. It's in this spirit, then, that I give you…the "Sherlock Holmes" Clue Breakdown (da-dada-da!). After reading through it, you should be able to understand how the mystery in "Sherlock Holmes" works, which will make it WAY easier to break down how the writers fit everything into a blissfully easy-to-follow three-act story:

Clue Breakdown [+]

Not bad, right? And as I mentioned before, what the writers have done a wonderful job of is air-lifting this web of clues into a traditional three-act script. Which means after all this weaving…"Sherlock Holmes" is yet another pristine example of the structure we've come to know and love. So without further ado, let's take a look at where the plot points show up and briefly discuss why they are where they are:

Flash-Bang Open [+]
Opening Exposition [+]
Inciting Incident [+]
Prepare for Adventure [+]
Plot Point #1 [+]
Fun and Games [+]
Midpoint Reversal [+]
Roll Downhill [+]
Plot Point #2 [+]
Climax [+]
Resolution [+]

3 comments:

  1. I'm impressed, and I have no clue what you're talking about! I'll stick to surfin dude!

    ReplyDelete
  2. Wow! Incredibly thorough. And now I'm thinking about how I can use some of this to create more of a mystery in my thriller script. Thanks, man.

    ReplyDelete
  3. Very nicely done.

    ReplyDelete