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Men In Black (1997)

Genre
Sci-Fi/Action/Comedy
Written By
Ed Solomon
Logline
When a New York cop is recruited to an agency that monitors alien activity on Earth, he and his new partner must race to save the world from an attack that would end life as we know it.
Why break it down?
Ever go several years without seeing an old friend, only to reunite and feel like no time passed at all?

Welcome to my experience watching 'Men In Black,' a flick I must have seen three hundred times in the two years between its release and my tenth birthday. But after our families moved apart…you know, we went to different high schools, I made new friends (like 'Barbershop' and the first 'X Files' movie), and somehow, 'Men In Black' and I sort of lost touch. Which is why seeing it again after all these years has been so great; it's been at least a decade, but nothing has changed! This movie still sits firmly atop my list of blockbusters that do it right, and aside from being a pristine example of three-act structure, it can teach us a number of things about the RE-WRITE PROCESS, which, as anyone will tell you, is paramount to the success of a screenplay.

'MEN IN BLACK' IS AN EXAMPLE OF A THREE-ACT ACTION SCRIPT (much like 'The Mummy'), which can help us understand how three-act structure works across a range of other genres. IT CAN ALSO TEACH US ABOUT PLANTS AND PAYOFFS - i.e., "motifs" that are established early in a story to be called back later on - which are usually incorporated during re-writes of a script. This is because often times, it can be difficult for a writer to know where to plant a motif until she knows exactly how (and where) to pay it off, which is why many writers will compose their film, find the Payoffs they want to include toward the end, then go back and Plant them in a second, or 30th, draft.

In the synopsis that follows, these Plants and Payoffs will be marked in orange. For an extra challenge, try predicting where in the script you think a Plant will be called back; you just might be surprised by how often you get it right. Other than that, pretty much every Plot Point shows up exactly where it should, so read up, keep an eye out for the beats, and we'll look at the film's structure after the jump. (Click the [+] button for a summary of each scene.)

ACT I
00:00 - 09:45 (9.75 pages) [+] FLASH-BANG OPEN
09:45 - 12:45 (3.00 pages) [+]
12:45 - 16:15 (3.50 pages) [+] ⇡⇣ OPENING EXPOSITION
16:15 - 18:15 (2.00 pages) [+]
18:15 - 21:30 (3.25 pages) [+]
21:30 - 22:15 (0.75 pages) [+] INCITING INCIDENT
22:15 - 23:30 (1.25 pages) [+]
23:30 - 31:15 (7.75 pages) [+]
31:15 - 33:15 (2.00 pages) [+] PLOT POINT #1

ACT II
33:15 - 33:30 (0.25 pages) [+]
33:30 - 37:15 (3.75 pages) [+]
37:15 - 38:30 (1.25 pages) [+]
38:30 - 39:30 (1.00 pages) [+]
39:30 - 40:15 (0.75 pages) [+]
40:15 - 41:00 (0.75 pages) [+]
41:00 - 43:15 (2.25 pages) [+] ⇡⇣ FUN AND GAMES
43:15 - 45:45 (2.50 pages) [+]
45:45 - 46:00 (0.25 pages) [+]
46:00 - 50:00 (4.00 pages) [+]
50:00 - 57:45 (7.75 pages) [+]
57:45 - 58:15 (0.50 pages) [+]
58:15 - 61:45 (3.50 pages) [+] MIDPOINT REVERSAL
61:45 - 62:15 (0.50 pages) [+]
Midpoint
62:15 - 66:30 (4.25 pages) [+]
66:30 - 68:15 (1.75 pages) [+] ⇡⇣ ROLL DOWNHILL
68:15 - 75:00 (6.75 pages) [+]
75:00 - 76:30 (1.50 pages) [+] PLOT POINT #2

ACT III
76:30 - 77:00 (0.50 pages) [+]
77:00 - 78:30 (1.50 pages) [+]
78:30 - 87:30 (9.00 pages) [+] CLIMAX
87:30 - 89:30 (2.00 pages) [+]
89:30 - 91:00 (1.50 pages) [+] ⇡ RESOLUTION

Analysis
There are a number of reasons why 'Men In Black' is a great movie to look at, chief among them being that it touches on pretty much everything we've talked about in past breakdowns (exciting exposition, purposeful action, a logically progressive Second Act, etc). But what 'Men In Black' brings to the table that many other movies don't is Plants and Payoffs, which (as mentioned before) are usually a result of good re-writing; they don't often show up in first drafts, because it's easier to know how they'll fit into the story after it's already been written (read more!).

But above all, 'Men In Black' is just a damn fine example of three-act structure, so without further ado, let's take a look at where the important plot points show up, and briefly talk about why they are where they are:

Flash-Bang Open [+]
Opening Exposition [+]
Inciting Incident [+]
Prepare For Adventure [+]
Plot Point #1 [+]
Fun and Games [+]
Midpoint Reversal [+]
Roll Downhill [+]
Plot Point #2 [+]
Climax [+]
Resolution [+]

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